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41. [Proposal]Bring back the old item icon in next patch - in Assembly Hall [original thread]
I doubt it will happen, but supported.
- by Venkul Mul - at 2011.07.05 22:26:00
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42. [Suggestion] Replace attribute implants - in Assembly Hall [original thread]
Supported. After all I suggested something similar a few years ago. The best way, I feel, would be to keep both systems, 24 hours stat boosters for people doing dangerous things and implants for people doing less dangerous activities. The com...
- by Venkul Mul - at 2011.07.04 17:13:00
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43. T2 BPOs - in Science and Industry [original thread]
Sentry Drones
- by Venkul Mul - at 2011.07.03 12:39:00
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44. This is ******ed, why is nullsec dependant on empire carebears? - in EVE General Discussion [original thread]
Originally by: Viking Sven Originally by: Raellah You do realise that if the market were dependent on nullsec for goods and minerals then everything would cost at least 5x as much? This makes no sense. There's open market com...
- by Venkul Mul - at 2011.06.30 18:34:00
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45. Eve security - in EVE General Discussion [original thread]
Originally by: Xordium - 1 of which uses my main email address and 2 of which use accounts with email addresses used for eve and eve solely - You have used them for corp/alliance forums? Failheap survey? Other EVE related forums aroun...
- by Venkul Mul - at 2011.06.30 18:31:00
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46. CSM living it large on CCP Hospitality - in Jita Park Speakers Corner [original thread]
Edited by: Venkul Mul on 25/06/2011 21:51:07 Originally by: Adrian Idaho Originally by: SkinSin Originally by: White Tree We've done spotlights, and fireside chats. This lets the players listen to us in a semi-formal se...
- by Venkul Mul - at 2011.06.25 21:50:00
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47. difference without mining bots? - in Science and Industry [original thread]
Originally by: Lady Go Diveher Originally by: Krixtal Icefluxor Originally by: Aricaan To many minerals come from mission loot to have a serious effect me thinks. M Y T H ! ! The quarterly financial report, produce...
- by Venkul Mul - at 2011.06.13 17:13:00
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48. [proposal] Distribution missions - in Assembly Hall [original thread]
Originally by: Elayae Proposed variation: -routes with multiple waypoints for picking up and droping off stuff - pick up at A - drop off at B, pick up at B etc. -routes with multiple destinations for the same stuff - pick up A - drop off...
- by Venkul Mul - at 2011.05.27 08:31:00
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49. R&D Agent changes - in Science and Industry [original thread]
The agents RP production formula is (1+agent EQ)*(your skill+agent skill)^2 All agents now are Q +20, +25 from negotiation (CCP has corrected that as on Sisi negotiation was not working) plus whatever small modifier you get for your personal stan...
- by Venkul Mul - at 2011.05.19 17:41:00
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50. [Proposal] Make Faction Guns Worth Using - in Assembly Hall [original thread]
So the basic idea is to make T2 guns useless? No, thanks.
- by Venkul Mul - at 2011.05.19 07:34:00
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51. New Dev Blog: Littlethings4lyfe - in EVE Information Portal [original thread]
Originally by: Liang Nuren Originally by: Chruker Quote: The show info page wonĘt show another players standing to EVERYTHING IN THE UNIVERSE. From now on, it will only display standings relevant to you. This basically limits...
- by Venkul Mul - at 2011.05.18 11:50:00
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52. [Proposal] Stop people from being able to log off to avoid death - in Assembly Hall [original thread]
Edited by: Venkul Mul on 17/05/2011 11:56:45 Originally by: Klekchavic I'm so sick of people in pods or ships logging off right when I'm about to finish them off. I gate camp a lot in a Hound. WT pods will warp in, I open fire, but the...
- by Venkul Mul - at 2011.05.17 11:55:00
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53. And so Eve follows WOW to the grave... - in EVE General Discussion [original thread]
Just for the record: Checking Chribba EVE agents I see more than 100 level 4 0.0 agents, most of them aren't Q 20. So at least of NPC 0.0 it is a "buff" as much at it is a buff for all other missioning. In reality it is not much of a buff as ...
- by Venkul Mul - at 2011.05.17 09:25:00
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54. May 17th Patch Agent Changes - Speculation - in EVE General Discussion [original thread]
Originally by: CCP Soundwave Edited by: CCP Soundwave on 16/05/2011 19:55:25 Originally by: Shandir Will the agent quality change be affecting R&D agents also? (And this is something I probably should know, but I'm asking anyw...
- by Venkul Mul - at 2011.05.16 20:51:00
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55. May 17th Patch Agent Changes - Speculation - in EVE General Discussion [original thread]
Originally by: Generals4 Hmm i should check into 0.1-0.2 sec lvl 4 agents i guess. My question is: what will happen with my connection skills :| Unless they change the procedure: - your SP will be refounded - the skill will disappear...
- by Venkul Mul - at 2011.05.16 20:49:00
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56. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Originally by: Furb Killer Heavily nerfing main 0.0 income in several ways while boosting main high sec income: Never go full ret ard @Degasser Nacs, what are you trying to say? Because it is just a fact that 0.0 income is heavily ne...
- by Venkul Mul - at 2011.05.16 20:43:00
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57. How to get unlimited Quafe Zero (until May 31st) - in EVE General Discussion [original thread]
It will be better to you if you check if activating a buddy account with a PLEX work to satisfy the buddy program requirements. From post that I remember in the past only activating it with a CC worked.
- by Venkul Mul - at 2011.05.16 05:46:00
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58. Some early feedback on Agent/Quality/Division changes - in Test Server Feedback [original thread]
Originally by: Jamie Banks Well, I just checked my R&D agents, and just for comparison: On one char, all highsec Lai Dai Lvl IV agents (not the best skills either): Tranq (which takes into account agent quality and security status): RP/D...
- by Venkul Mul - at 2011.05.14 22:08:00
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59. Some early feedback on Agent/Quality/Division changes - in Test Server Feedback [original thread]
Edited by: Venkul Mul on 13/05/2011 06:45:46 Originally by: King Rothgar I can confirm 2 new LP related skills have been added. One is security and available at navy-ish LP stores, the other is mining (I assume at industry LP stores bu...
- by Venkul Mul - at 2011.05.13 06:41:00
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60. [Issue] So we did a 100 Jump roam - in Assembly Hall [original thread]
Define "dead", please. The systems were totally empty beside your gang? There was no one in the easy to reach spots (belts/gates)? There was no one that you could probe? Seeing that "lol.. seriously it was only a few of us..like 4 canes, no e...
- by Venkul Mul - at 2011.05.13 06:33:00
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